Partner Wall Ball Catch and Throw
Quick Intro
Two partners stand facing each other and pass a soft medicine ball to each other’s chest. Each catch turns straight into the next throw, without stopping to reset the feet or the ball. As the set goes on, both raise the pace together, a little at a time, as far as both can still catch cleanly. Nobody wins. The aim is a faster shared rhythm.
The catch-and-return movement, a chest pass caught and sent back in one motion, is taught at Catch and Throw — Partner Wall Ball. This guide covers doing it as a pair: setting the distance, raising the pace together and keeping it cooperative.
What You’ll Need
- A soft medicine ball, one to three kilograms. A soft shell matters more than the weight, since a mistimed catch can reach the face.
- About four metres of clear space between the partners and room to each side.
How It Works
- Stand facing each other, two to three metres apart. Feet about shoulder-width, knees soft, hands up in front of the chest.
- One partner passes the ball to the other’s chest.
- The receiver catches it with the hands spread and lets it come into the chest, then pushes it straight back with the same motion.
- Keep the exchange going. Start at an easy pace for the first eight or ten passes.
- Raise the pace a step at a time. Either partner can say “faster”.
- When catches start to fumble, either partner says “easy” and the pace drops back.
- Stop after the agreed time or number of passes.
Raising the Pace Together
Both decide the speed. The pace climbs only as fast as the slower catcher can manage. Either person can ask to go up or back down, and the other agrees without argument.
Speed comes from quicker hands, not harder throws. A faster rally means less time holding the ball, with each pass still arriving at the chest at a catchable speed. Throwing harder makes the ball arrive faster but the rally slower, because catches start to slip.
Aim for the chest every time. A pass to the chest can be caught and returned in one motion. A pass to the knees or over the head breaks the rhythm.
This drill can turn into a contest without either partner meaning it to, with one person firing the ball back to see if the other can keep up. That defeats the purpose. The goal is a shared pace, raised together.
How Long
Rounds of 30 to 60 seconds, with a short rest between. Three or four rounds is a good block. Count the passes in a round if you want something to beat next time.
Making It Easier or Harder
- Easier: a lighter or softer ball, a slower pace or a shorter distance.
- Harder: a slightly heavier ball, a faster shared pace or passes that arrive at chest height but half a step to one side, so each catch needs a quick shuffle.
Staying Safe
- Soft ball. A mistimed catch to the chest or face should not hurt.
- Slow down as soon as catches start being missed. A missed catch at speed is how a ball reaches the face.
- Clear space around and behind both partners.
- Stop for finger or wrist pain.
Common Mistakes
- Stiff arms. Let the ball come to the chest. Stiff arms make it bounce off.
- Winding up. A big wind-up slows the rally. Push the ball straight back.
- One partner speeding up alone. Raise the pace together.
- Looking away. Watch the ball into the hands.
Fitting It Into a Session
It suits a warm-up, especially before ball sports, or a coordination block between harder work. It is light, so it can come early without tiring either partner.
Getting Better Over Time
Count the passes in a 30-second round. Over weeks, the count should rise while the catches stay clean.
Variations and Related Games
- Partner Medicine Ball Chest Pass Feed uses a heavier ball and explosive passes for power.
- Partner Overhead Toss and Catch Feed trains catching a ball dropping from a high arc.
- Medicine Ball Hot Potato passes a ball round a group.
FAQ
Can we use a wall instead?
Yes, one person can pass against a wall. Working with a partner gives a less predictable return, which trains the hands better.
How heavy a ball?
One or two kilograms for most people. The ball should be easy to catch at speed.
Is this a contest?
No. Both partners raise the pace together. If one person is trying to beat the other, the drill stops working.
Related to Catch and Throw — Partner Wall Ball, Partner Medicine Ball Chest Pass Feed and Partner Overhead Toss and Catch Feed.